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Facets Render Object
Renders the facets created by Geometry Objects. You can control the opacity over distance between the vertices.
Maximum Distance: The Maximum Distance between three vertices until which the facets are rendered.
Get Colors From Vertices: If selected, the ‘Facets Color’ parameter is overridden and the color is obtained from the vertices.
Color Mode: If the vertices have different colors, the facet color is calculated based upon the this param.
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Interpolate Between Vertices: In this mode, the color is calculated by interpolating the colors of the vertices.
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Average of Vertices: The color is calculated by taking the average of the vertices.
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Color of First Vertex: Set to the color of the first vertex.
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Minimum of Colors: Calculates the minimum (numerical value) between the colors. In this mode - if one of the colors is fully transparent then no facet is drawn.
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Maximum of Colors: Calculate the maximum (numerical value) between the colors.
Get Opacity From Vertices: If selected the ‘Facets Opacity’ parameter is overridden and the opacity is obtained from the vertices.
Opacity over Distance: Let’s you specify how the Opacity changes over distance.
Effect Only Group: Only vertices that belong to this Group will be rendered. If “All Groups” is selected all vertices in the Plexus are rendered.